An early prototype of a training simulator for multicamera live production. Tested on M2 Pro. Built in Unity based on my experience as a director-producer and university instructor. I'm collecting feedback to shape the project.
The problem I kept running into: students can't really learn multicamera directing without access to a real studio, and studios are expensive.
This prototype simulates a 10-camera concert with a video switcher interface. It's not a finished product. I'm using it to test the concept and collect feedback from people in the industry and education before committing to a full version.
If you work in broadcast or teach media production, I'd love to hear what you think. Drop me a line and I'll send you a build.
macOS, Apple Silicon + Intel
Multiview wall with 10 camera feeds, Preview and Program monitors, like a real broadcast control room
Simplified video switcher with Preview/Program rows that swap on cut, matching real broadcast logic
10-camera concert setup including crane and dolly shots
Click any camera monitor to send it to Program. Click the T-Bar to cut.