A training simulator for multicamera live production, built in Unity. The idea came from my experience as a tech producer and university instructor in media production - I kept seeing the same problem: students struggle to learn multicamera workflows without access to real studio equipment.
This prototype simulates a 10-camera concert setup with a video switcher interface. It's a tool for understanding the basics before stepping into a real control room.
Join the waitlist for early access, or request a demo if you're an educator or investor.
macOS · Apple Silicon + Intel
Multiview wall with 10 camera feeds, Preview and Program monitors - like a real broadcast control room
Simplified video switcher with Preview/Program rows that swap roles on cut - matching real broadcast logic
10-camera concert setup including crane and dolly shots
Click any camera monitor to send it to Program. Click the T-Bar to cut.